WORTH COUNTY R-III SCHOOL LIBRARY
Providing Education & Opportunity
The Worth County R-III School library is headed up by librarian Nanci Drury, and offers many programs for the students such as Robots, Maker, Space, STEM awareness, and so much more!
WHAT IS MAKER SPACE?
Maker Space is an opportunity to create, discover, build, and learn with a variety of tools and toys.
WHAT DO WE DO?
The last week of every month is activity week, where students can choose from a variety of STEAM/Maker Space activities, such as crafts, robotics, engineering, and many others!
DIY meets education
Students are given the opportunity to learn hands-on computer coding through a variety of robotics resources.
"Meet Botley, the code to fun! Botley is here to introduce coding in an easy, friendly way. Children as young as 5 can learn to code with Botley, and with his advanced features, he'll grow with them for many play filled years to come." -Learning Resources
"Teach yourself to code with OzoBots two ways: online with OzoBlockly and screen-free with Color Codes. OzoBlockly, powered by Google’s Blockly, has five skill levels for beginner to master coding. Color Codes, made with markers on paper, teach basic STEAM skills, critical thinking, and debugging." -shop.ozobots.com
"Equipped with Bluetooth SMART and a scratch-resistant, durable shell, SPRK+ takes hands-on learning up a notch. Programmable sensors like motor encoders, LED lights, accelerometer, and a gyroscope allow for countless experiences and coding conditions. SPRK+ will foster a love of robotics, coding, and STEAM principles… all through play." -Sphero
"The race is on to build hands-on coding skills! Build your maze, and then use the coding cards to create a step-by-step path for Colby, the Programmable Robot Mouse. Program the sequence of steps, and then watch Colby race to find the cheese! "-Learning Resources.com
Science, Technology, Engineering, the Arts, Mathematics
WHAT IS STEAM?
STEAM stands for science, technology, egineering, the Arts, and Mathematics. In our increasingly tech-savy society, our students need the opportunity to explore, create, build, grow, and experiment with all areas of STEAM.
WHAT IS STEAM?
Just like Maker Space, the last week of the month is activity week, where students get a chance to choose from STEAM-related activities and Engineering/Technology equipment.